Very fun TD! Towers need a bit more balancing, and game needs some UX improvements, like levelup windows closing after level up. Fun to play from time to time!
Thanks for the suggestions! I've tuned down the difficulty of the first level.
The tower level up window can also be closed by clicking on another tile or pressing escape (works better on windows than in web build) - atm I'm hesitant to automatically close the level up window in case someone wants to check the new stats.
I'm planning to further address the balance, but feel free to dm me if you have any recommendations
I love that, when bugs take over the world, the only thing humanity is left to defend with is peashooters, bug spray and dogs.
The trade mechanic was interesting.
Sometimes I placed the defenders at places I didn’t want to, so a deconstruct/move mechanic would’ve been nice.
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Very fun TD! Towers need a bit more balancing, and game needs some UX improvements, like levelup windows closing after level up. Fun to play from time to time!
Thanks for the suggestions! I've tuned down the difficulty of the first level.
The tower level up window can also be closed by clicking on another tile or pressing escape (works better on windows than in web build) - atm I'm hesitant to automatically close the level up window in case someone wants to check the new stats.
I'm planning to further address the balance, but feel free to dm me if you have any recommendations
I love that, when bugs take over the world, the only thing humanity is left to defend with is peashooters, bug spray and dogs. The trade mechanic was interesting. Sometimes I placed the defenders at places I didn’t want to, so a deconstruct/move mechanic would’ve been nice.
thanks for the feedback! I added option to sell towers